Why is std::map implemented as a red-black tree?
Why is std::map
implemented as a red-black tree?
There are several balanced binary search trees (BSTs) out there. What were design trade-offs in choosing a red-black tree?
Why is std::map
implemented as a red-black tree?
There are several balanced binary search trees (BSTs) out there. What were design trade-offs in choosing a red-black tree?