iOS app with framework crashed on device, dyld: Library not loaded, Xcode 6 Beta
This crash has been a blocking issue I used the following steps to reproduce the issue:
- Create a Cocoa Touch Framework project
- Add a swift file and a class Dog
- Build a framework for device
- Create a Single View application in Swift
- Import framework into app project
- Instantiate swift class from the framework in ViewController
- Build and run an app on the device
The app immediate crashed upon launching, here is console log:
dyld: Library not loaded: @rpath/FrameworkTest03.framework/FrameworkTest03
Referenced from: /var/mobile/Applications/FA6BAAC8-1AAD-49B4-8326-F30F66458CB6/FrameworkTest03App.app/FrameworkTest03App
Reason: image not found
I have tried to build on iOS 7.1 and 8.0 devices, they both have the same crash. However, I can build an app and run on the simulator fine. Also, I am aware that I can change the framework to form Required to Optional in Link Binary With Libraries, but it did not completely resolve the problem, the app crashed when I create an instance of Dog. The behavior is different on the device and simulator, I suspect that we can't distribute a framework for the device using a beta version of Xcode. Can anyone shed light on this?